Nailbourne Citidel (/nailbourne/ [Translation Unavailable]) is a subtropical Small City located in Greycastle Dutchy, Ipoulan Kingdom, within the Sylvan.
The name Nailbourne Citidel is derived from the Sylvin language, as Nailbourne Citidel was founded by Tshênkepí Corrie Galbraith, who was culturaly Sylvin.
Climate
Nailbourne Citidel has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a cool 16°C (60°F) and its average temperature during the winter being a cool 12°C (53°F). Nailbourne Citidel receives an average of 247 cm/y (97 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Nailbourne Citidel covers an area of nearly 13 km2 (5 mi2), and an average elevation of 1964 m (6443 ft) above sea level.
Overview
Nailbourne Citidel was founded durring the early 11th century, by Tshênkepí Corrie Galbraith. The establishment of the new community went well, with no major obsticles durring construction.
Nailbourne Citidel was built using the conventions of Sylvin durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Nailbourne Citidel is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.
Nailbourne Citidel is buildings are grouped arround an odd layout of broad canals streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Nailbourne Citidel's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Nailbourne Citidel's top tier civilian fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.
A look around Nailbourne Citidel gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. A second look around Nailbourne Citidel makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had.
Civic Infrastructure
Nailbourne Citidel has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Nailbourne Citidel has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Nailbourne Citidel. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Nailbourne Citidel's parks.
Nailbourne Citidel has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Nailbourne Citidel.
Nailbourne Citidel has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Nailbourne Citidel has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Nailbourne Citidel has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Nailbourne Citidel has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Nailbourne Citidel's public wards, blessings, and other arcane systems.
Nailbourne Citidel has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Nailbourne Citidel's natural decorations nor waterways.
Nailbourne Citidel has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Nailbourne Citidel has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Nailbourne Citidel has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Nailbourne Citidel's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.
Nailbourne Citidel's bank was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.
Due to the actions of local Kami, winter is long in Nailbourne Citidel.
The Living Topiary near Nailbourne Citidel are known to be quite timid.
Nailbourne Citidel's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves long periods of drunkenness to channel Transmutation energies of tier 1 via throat chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 6
Farmers: 9
Farm Laborer: 16
Hunters: 11
Milk Maids: 8
Ranchers: 4
Ranch Hands: 9
Shepherds: 8
Farmland: 12952 m2
Cattle and Similar Creatures: 801
Poultry: 9618
Swine: 641
Sheep: 32
Goats: 6
Horses, Mounts, and Beasts of Burden: 320
Craftsmen
Arms and Toolmakers: 6
Blacksmiths: 7
Bookbinders: 3
Buckle-makers: 4
Cabinetmakers: 6
Candlemakers: 12
Carpenters: 9
Clothmakers: 8
Coach and Harness Makers: 3
Coopers: 8
Copper, Brass, Tin, Zinc, and Lead Workers: 4
Copyists: 3
Cutlers: 2
Fabricworkers: 7
Farrier: 22
Furriers: 2
Glassworkers: 11
Gunsmiths: 6
Harness-Makers: 3
Hatters: 5
Hosiery Workers: 2
Jewelers: 3
Leatherwrights: 8
Locksmiths: 3
Matchstick makers: 4
Musical Instrument Makers: 4
Painters, Structures and Fixtures: 4
Paper Workers: 4
Plasterers: 4
Pursemakers: 5
Roofers: 3
Ropemakers: 3
Rugmakers: 3
Saddlers: 5
Scabbardmakers: 6
Scalemakers: 3
Scientific, Surgical, and Optical Instrument Makers: 2
Sculptors, Structures and Fixtures: 3
Shoemakers: 3
Soap and Tallow Workers: 9
Tailors: 23
Tanners: 3
Upholsterers: 4
Watchmakers: 4
Weavers: 9
Whitesmiths: 2
Merchants
Adventuring Goods Retellers: 2
Arcana Sellers: 2
Beer-Sellers: 4
Booksellers: 5
Butchers: 8
Chandlers: 8
Chicken Butchers: 8
Entrepreneurs: 3
Fine Clothiers: 8
Fishmongers: 7
Florists: 1
Potion Sellers: 5
Resellers: 13
Spice Merchants: 4
Wine-sellers: 6
Wheelwright: 4
Woodsellers: 3
Service workers
Bakers: 14
Barbers: 13
Coachmen: 4
Cooks: 11
Doctors: 6
Gamekeepers: 5
Grooms: 2
Hairdressers: 11
Healers: 8
Housekeepers: 9
Housemaids: 16
House Stewards: 11
Inns: 3
Laundry maids: 5
Maidservants: 10
Nursery Maids: 5
Pastrycooks: 11
Restaurateur: 15
Tavern Keepers: 11
Specialized Laborer
Ashworkers: 4
Bleachers: 2
Chemical Workers: 1
Coal Heavers: 6
In-Town Couriers: 7
Long Haul Couriers: 7
Dockyard Workers: 6
Gas Workers: 1
Hay Merchants: 2
Leech Collectors: 8
Millers: 7
Miners: 7
Oilmen and Polishers: 5
Postmen: 7
Pure Finder: 4
Skinners: 8
Sugar Refiners: 1
Tosher: 4
Warehousemen: 11
Watercarriers: 7
Watermen, Bargemen, etc.: 8
Skilled Laborers
Accountants: 4
Alchemist: 4
Clerk: 6
Dentists: 3
Educators: 9
Engineers: 4
Gardeners: 3
Mages: 2
Plumbers: 3
Pharmacist: 3
Professors: 1
Scientists: 2
Wizards: 1
Civil Servants
Adventurers: 3
Bankers: 4
Civil Clerks: 7
Civic Iudex: 3
Consultants: 2
Exorcist: 6
Fixers: 3
Kami Clerk: 6
Landlords: 6
Lawyers: 3
Legend Keepers: 5
Militia Officers: 22
Monks, Monastic: 10
Monks, Civic: 9
Historian, Oral: 7
Historian, Textual: 3
Policemen, Sheriffs, etc.: 7
Priests: 12
Rangers: 4
Rat Catchers: 4
Scholars: 4
Spiritualist: 6
Slayers: 1
Storytellers: 12
Military Officers: 12
Cottage Industries
Brewers: 10
Comfort Services: 11
Enchanters: 3
Herbalists: 3
Jaminators: 10
Needleworkers: 10
Potters: 5
Preserve Makers: 10
Quilters: 4
Seamsters: 14
Spinners: 8
Tinker: 3
Weaver: 8
Artists
Actors: 3
Architects: 1
Bards: 4
Costumers: 1
Dancers: 3
Drafters: 2
Engravers: 2
Fine Furniture Carpenters: 1
Glaziers: 3
Inlayers: 3
Musicians: 9
Painters, Art: 1
Playwrights: 3
Sculptors, Art: 2
Wood Carvers: 11
Writers: 11
Produce Industries
Butter Churners: 10
Canners: 10
Cheesmakers: 11
Ice Merchants: 1
Millers: 6
Picklers: 5
Smokers: 4
Stockmakers: 3
Tobacconists: 5
Tallowmakers: 6
1122 of Nailbourne Citidel's population work within a Foundational Occupation.
65 work in Agriculture
257 work as Craftsmen
91 work as Merchants
170 work as Service Workers
113 work as General Laborers
45 work as Skilled Laborers
161 work as Civil Servants
99 work in Cottage Industries
60 work as Artists
61 work in Produce Industries
1860 of Nailbourne Citidel's population do not work in a formal occupation, but do contribute to the local economy. 224 (7%) are noncontributers.
Points of Interest
Nailbourne Citidel makes use of canals for some of its streets. Locals often fish in the canals.
POI
History
In time immemorial, reportedly some time during the late 2nd century a local hero by the name of saved most of the town when a natural disaster struck Nailbourne Citidel. was immortalized in song for this deed.